Level two
Learner explores hands-on courses in creative application of technology principles behind real-world problems.
Level two - overview
Learner age group
9 - 11 Years old
Teaching manual
English
Teachers capacity building
Yes
Level two: Courses
Basics concept on coding
After this lesson, learner will be able to:
- Understand block programming
- Think creatively, reason systematically, and work collaboratively
- Create simple story animations, create games and share ideas.
- Create simple programs that will help develop a range of coding and problemsolving skills
Physical computing
After this lesson, learner will be able to:
- Understand basic concepts in the embedded computing systems area
- Describe the main components of a robot
- Explain how engineers apply robotics to solve real-world problems
- Apply practical math, mechanical construction and critical thinking to make a simple robot
Project-based Learning
This Project-based Learning helps learner developed skills in coding, circuit design, problem-solving and robot development for
addressing real world problems and team work.
The learner is challenged of
using locally available materials to build robot or make any automated system.
Explore other course Levels
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